If you have a PC acting as a server running flight simulator and another PC acting as a client, running GIT with GoFlight modules attached, you will need to do the following as Lua does not use Simconnect to communicate, it uses TCP.

On the Client PC:

  1. All Lua files should be stored on this PC.
  2. Using Windows File Explorer, share Documents\GoFlight Interface Tool
  3. Using Windows File Explorer, map a drive to the share created in step 1 e.g. G:\
  4. Using a text editor, open up Documents\GoFlight Interface Tool\LUA Config.txt
  5. Change the entry "hostname: localhost" to the DNS name or IP Address of your Server PC. E.g. hostname: 192.168.1.10
  6. Change the entry "path: default" to the drive letter defined in step 2 e.g. path: G:\
  7. If required change the TCP port found in the entry "port:". Both server and client must use the same port.
  8. Save LUA Config.txt

On the Server PC:

  1. Using Windows File Explorer, map the share created on the Client PC to the same drive letter e.g. G:\
  2. Using a text editor, open up Documents\GoFlight Interface Tool\LUA Config.txt
  3. Change the entry "path: default" to the drive letter defined in step 1 e.g. path: G:\
  4. If required change the TCP port found in the entry "port:". Both server and client must use the same port.
  5. Save LUA Config.txt
  6. Using Windows Firewall, allow incoming TCP connections from your Client PC on the port defined in LUA Config.txt entry "port:". If you wish to restrict which programs the port allows incoming connections, restrict it to all flight simulators installed on your Server PC.

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