Bespoke Events are Events that you build yourself. They consist of a number of Tasks that are processed in order when the Bespoke Event executes. Bespoke Events are created in Detective and can be assigned to a Snippet or State Configuration just like any other Event/Command.
Bespoke Variables are Variables that are built into the Flight Sim IO Server and allow you to store your own data in them. They are manipulated in Detective via relevant Tasks in a Bespoke Event and can be assigned to a Snippet or State Configuration just like any other Variable/Dataref
Why use Bespoke Events & Variables?
Many complex aircraft use custom developed code and gauges which cannot be accessed using standard Events/Commands and Variables/Datarefs. However by using Detective you can reveal normally hidden internal Variables/Datarefs and Events/Comamnds and then include these in your own Bespoke Event allowing your Components to work with custom developed code and gauges.