Most of the commonly reported issues and questions are answered in the Frequently Asked Questions (FAQ) option under the Support menu of this website.
*** PLEASE NOTE ***
Your forum account is not the same as the account used in the shop. They are completely separate accounts.
1st December: A new version of the GoFlight Interface Tool for MSFS is now available.
12th November: A new version of the GoFlight Interface Tool for X-Plane is now available.
6th June: A new version of Virtual Flight Sim Hardware is now available (huge update)
21st November: A new version of the GoFlight Interface Tool for FSX/FSXSE/P3D is now available.

GIT and common joystick modules

Dear PollyPot forum,
I am currently experimenting with some common joystick modules in combination with the PMDG-737 (fsx). The joystick modules are recognized correctly under Win 10 and GIT and can be configured as simple on-off-switches without any problems. However, I have difficulties if I use rotary switches. I want to realize e.g. the autobrake functions. I use Input Event = on; EVT_MPM_Autobrake_Selector + Custom / Custom Value 0 (RTO), 1(OFF) and so on ... In principle this works correctly, if I change the switch positions very slowly. But if I turn faster several times, the configuration gets confused at the Custom Values and I don't have the continuity of Custom 1,2,3,4,5,6 anymore.
I have already increased Write Delay and Cmd Delay in the Setting parameters, but that doesn't really help.
The problem occurs with different rotary switches and different joystick modules.
What am I doing wrong?
Best Regards, Rainer

Comments

  • edited September 2021
    By rotary switches, do you mean a selector that can be turned to specific switched states, or is it a rotary that turns continuously?

    If its a selector, do each of the states get seen as an individual switch?

    Bets wishes
    Steve
  • Hello Steve,
    yes, each position of the used rotary switches is defined as an individual switch in the controller, e. g. for the auto brake: RTO position = button 1 on (closed), OFF= button 2 on (closed) and so on ...
    Best Regards, Rainer
  • You should assign the Custom Value to the ON position of each switch. You haven't accidently assigned stuff to OFF?

    Best wishes
    Steve
  • Unfortunately no, everything is correct here. I did it as you wrote. That would have been almost too easy ...
    But unfortunately I noticed another problem: The joystick controller is recognized correctly by GIT, but I have to select and activate it manually every time. And the switch parameters (e.g. the custom values) are saved unreliably.
    Maybe it is a hardware incompatibility after all? The model I use is: "pick up" from microhelis.de in combination with a breadboard (https://shop.microhelis.de/PICK-UP-8-36_1). When I open this controller in Win 10 with the internal game controller program, everything works correctly. This board is similar to the LeoBodnar boards, which are hardly available or much too expensive in Germany. LeoBodnar boards do not work with GIT at all and are not recognized in the program, if I have read that correctly in the forum.
    A little bit frustrating because I had hope that I can combine this controller with my Goflight components.
    But maybe there is a solution after all?
    Best Regards, Rainer
  • It shows DISABLED until you pick a device, it is actually ENABLED.

    LeoBodnar does work with GIT.

    I'm not clear at this point if its a bug in GIT or a quirk with your hardware. I'll take a look at the joystick code to see if there is a possible problem there.

    Best wishes
    Steve
  • @Bodnar-problem: My LeoBodnar BU0836-LC, Version 1.24, is correctly recognized under Win 10 gamecontroller program, but not in GIT (joystick function in the setting menue is enabled). The device window remains empty. With or without connected switches - no difference. On LeoBodnar website I cannot find newer firmware. Perhaps this information helps ...
Sign In or Register to comment.