Most of the commonly reported issues and questions are answered in the Frequently Asked Questions (FAQ) option under the Support menu of this website.
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Your forum account is not the same as the account used in the shop. They are completely separate accounts.
Your forum account is not the same as the account used in the shop. They are completely separate accounts.
1st December: A new version of the GoFlight Interface Tool for MSFS is now available.
12th November: A new version of the GoFlight Interface Tool for X-Plane is now available.
6th June: A new version of Virtual Flight Sim Hardware is now available (huge update)
21st November: A new version of the GoFlight Interface Tool for FSX/FSXSE/P3D is now available.
Configuring Modules across multiple aircraft?
I was wondering, is there an easy way to configure the modules across multiple aircraft? Its taken about an hour and so far I have them almost setup how I want them, except they only work under the aircraft I had loaded (Beechcraft). Any other aircraft it looks like I have to build them from scratch. Am I missing something or is there an easy way to do this?
Comments
You can edit the config files and cut and paste for different aircraft (use them with GIT first but don't set anything).
The assumption with GIT is that you are avoiding GFConfig because the aircraft uses custom code and custom/bespoke lvars and events.
If all the aircraft comply with Simconnect standards, you will be better off using GFConfig to create a general config for multiple aircraft. When using lavrs, bespoke events etc, they will only ever work with the particular aircraft involved because the items will be unique.
Best wishes
Steve
PS, liveries for the same aircraft type are handled by the aircraft name in settings. See the user guide for details.
For FSX SE, you need to manually load the data bridge GFDevFSX.exe when FSX SE has started to get your GF Config settings to work. Goflight know about this issue, but no-one has complained so they won't fix it.
Best wishes
Steve
I certainly saw that issue when FSX SE was initially released, however a Steam update fixed the legacy simconnect issue shortly after release which is why Goflight take the position they do.
I certainly did not install any legacy simconnect interfaces to make the Goflight data bridge or GIT to work after the initial SE release update.
Are you running the latest SE version?
Best wishes
Steve