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Joystick buttons limited to 25?

Hi Steve I guess I could have put this on one of my other threads but I think it is a separate issue but if you want to combine please do. With a joystick enabled that has the full 32 buttons as allowed by dx, the GFIT will only let you see up to 25. So any button above 25 that is pushed results in 25. On my throttle it shows I have 7 number 25 buttons meaning those seven cannot be used to send separate events. Unfortunately the two buttons I really want to use are numbers 29 and 30. Hope you can fix. Thanks Terry

Comments

  • I'll add the issue to the bug list.

    Thx

    Steve

  • Hi Terry,

    I have checked GIT with my old Saitek X36 which has 26 buttons and they showed up OK. I also hacked the code to force the button count detection of the device to equal 32 and sure enough 32 buttons showed up in GIT to be configured.

    Are you sure the buttons are not appearing as POV?

    Best wishes

    Steve

  • Hi Steve I think I wasn't clear on the issue. When I select the thrustmaster throttle and enable it all 32 buttons plus the pov show up in the GFIT window. However, if I click any button on the device of 25 or below the cursor jumps to the proper button in the drop down list. If I push any button on the device of 26 or higher the cursor jumps to 25. Also if I select a button higher than 25 from the drop down list and program it for an action a) it doesn't work and b) the same action shows up under button 25. Thanks Terry
  • Hi Steve The problem is in the GFIT UI. If you go into the settings file and manually add the actions to buttons 26 to 32 they work as they should. For some reason the UI is not writing to the settings file properly. Thanks Terry
  • Thanks Terry, I'm still trying to track the problem down.
  • Hi Steve Any luck with this issue? Thanks Terry
  • Hi Terry,

    Not yet, I just haven't had any time to devote to it since. I haven't forgotten about it though, its on my to do.

    Best wishes

    Steve

  • Hi Terry,

    I have found some code buried into the base button class which restricted the buttons to 25. It isn't clear why I did this and the code is some of the very original stuff I wrote some years back. I have changed it to support 32 buttons and it appears OK from my quick test. Can you try this version and report back. If you need the FSX or SE versions let me know as the one below is for P3D.

    https://www.dropbox.com/s/f2psq1wdluhxj1z/GoFlightInterfaceToolP3D_Setup_2_1_18_5.zip?dl=0

    Best wishes

    Steve

  • Hi Steve I just tried this and when I push a button on the throttle above 25 the UI does jump to that number. However when I tried to set the button to an event (I used parking brake) an then push another button the parking brake event stays selected. I then clicked on save settings and closed GFIT. I opened the settings file and there were no entries at all. I think there were two problems and you have cleared the first one. The second problem applies to all buttons and that is the UI is not writing to the settings file at all? I had previously tested the workings of the settings file by manually copying in the settings file an event from another device to a button on the throttle. After doing that the button press does generate the event in the Sim (p3d). So I think if you solve the problem with the UI not changing the settings file, it would work. If I can don any tests, please let me know. The devices I am using are the thrustmaster warthog stick and throttle. Thanks Terry
  • Ok, I'll delve a little deeper into the code tomorrow.

    Thanks for trying.

    Best wishes

    Steve

  • Hi Steve I only had time to test that the events were being written to the settings file. I was getting some strange results in the sim but it could be pilot error. I will test in detail tomorrow. Thanks Terry
  • Hi Steve Testing still on going but I have confirmed one problem that I thought needed to be addressed before test can be completed. The sim (p3dv3.1) is not recognizing off switch positions. I used a simple toggle event and set both the on and off switch positions to this event. I did this with two different switches on the throttle and with a switch on one of my T8 units. The Sim recognized both the on and off positions of the T8 switch but only the on position of the throttle switches. I opened the settings file and compared the listing for the T8 switch and the throttle switches and they looked identical. I opened the windows game control setting window for the throttle and tested the two switches to see the the proper light went on for the on switch position and off for the off position. Thanks Terry
  • Hi Steve Were you able to duplicate the off problem? Thanks Terry
  • Hi Terry,

    I'm planning to look at it over the weekend.

    Best wishes

    Steve

  • Hi Terry,

    The code only detects the On State and the Repeat button event. I'll add it to the development plan to support Off and Hold.

    Best wishes

    Steve

  • Hello Steve I looked at the development list and it has several items. I sent you another donation to hopefully fund additional development. Thanks Terry
  • Wow Terry that was very generous of you - the biggest donation I have received. I'll prioritise this work over everything else.

    Many thanks

    Steve

  • Hi Steve You are welcome. GFIT has become the core of my system so it is worth every penny. Thanks Terry
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